
Loc Maythan
Gallente AlfaCorp
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Posted - 2008.09.03 08:55:00 -
[1]
Originally by: Daan Sai Please, Please, don't start new missions with incredibly small payouts and completion times and hope the famed Auto-Balancer (of doom) will fix things eventually.
This! All CCP have to do is look at the time it took for a significant number of people to start doing level 5s - the pitiful rewards for the first 6 months just weren't worth the time, effort and risk for most people.
Then, window positions!! Enough said?
Also, drones. I know they didn't appear on the patch notes, but when are the problems of errant drones (splitting up when focus fire is selected) and stuck drones (drones sticking together in flight) going to be looked at?
Has anyone else had the order of their station service icons competely changed? I use to have LP store as the last icon (bottom right) and fitting icon top right. I now have (amongst many other changes) LP store top left and fitting window bottom left. What was the reasoning behind this? Is there a way of configuring the order that I am unaware of? Is it just a bug in my client?
Higher than normal incidence of disconnects after the patch, but this is, I suppose, not that unusual immediately after a patch.
Overall speed seems pretty good, but will wait until there is a normal load (30,000+) on the server before making a final judgment.
A request. For the next patch, can we have a big clock on the website showing GMT? Fun though it was reading 100's of posts saying "1900 GMT has passed! Where is the patch?" at 1815 GMT (1915 BST), a lot of slanging matches ensued, not least because some people just didn't seem to be able to grasp the concept of British Summer Time. People get frustrated enough by missed deadlines without confusion over when the dealine actually is. One further suggestion made on the pre-patch thread - estimate a time and add several hours to it. I can't remember that last time a patch of this size when through on time apart from the one where this approach was used - can't remember the name/number. People are much, much happier with a 11 hour patch if they think it will take 18 hours than a 6 hour patch that takes 11. You don't lose any money - people have to pay regardless - but you will annoy fewer people. If nothing else, there will be fewer people complaining about skill training - even though in most cases, it's not that hard to have a multi-day skill training ;-)
Final point ... well, alright ... a repeated point: remember window positions (oh, and add an option to switch off the snapping - I've lost track of the number of times I've opened an info window and had my chat windows, or worse, my overview, moved and resized. Not exactly convenient in the middle of combat)
I will get more time to test stuff tonight - by the time the game was available last night, I only had a couple of hours of play.
Loc.
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